audio::int16_16_t Class Reference

#include <int16_16_t.hpp>

Public Member Functions

 int16_16_t (int16_t _value)
 
 int16_16_t (const audio::int8_8_t &_val)
 
 int16_16_t (const audio::int8_16_t &_val)
 
 int16_16_t (const audio::int16_16_t &_val)
 
 int16_16_t (const audio::int16_32_t &_val)
 
 int16_16_t (const audio::int24_24_t &_val)
 
 int16_16_t (const audio::int24_32_t &_val)
 
 int16_16_t (const audio::int32_32_t &_val)
 
 int16_16_t (const audio::int32_64_t &_val)
 
 int16_16_t (const audio::int64_64_t &_val)
 
 int16_16_t (const audio::float_t &_val)
 
 int16_16_t (const audio::double_t &_val)
 
 int16_16_t (int64_t _value, int32_t _flotingPointPosition)
 
void set (int64_t _value, int32_t _flotingPointPosition)
 
void set (int16_t _value)
 
int16_t get () const
 
float getFloat () const
 
double getDouble () const
 
const int16_16_toperator= (const int16_16_t &_obj)
 
bool operator== (const int16_16_t &_obj) const
 
bool operator!= (const int16_16_t &_obj) const
 
bool operator< (const audio::int16_16_t &_obj) const
 
bool operator<= (const audio::int16_16_t &_obj) const
 
bool operator> (const audio::int16_16_t &_obj) const
 
bool operator>= (const audio::int16_16_t &_obj) const
 
const int16_16_toperator+= (const int16_16_t &_obj)
 
int16_16_t operator+ (const int16_16_t &_obj) const
 
const int16_16_toperator-= (const int16_16_t &_obj)
 
int16_16_t operator- (const int16_16_t &_obj) const
 
const int16_16_toperator*= (const int16_16_t &_obj)
 
int16_16_t operator* (const int16_16_t &_obj) const
 
const int16_16_toperator/= (const int16_16_t &_obj)
 
int16_16_t operator/ (const int16_16_t &_obj) const
 
int16_16_toperator++ ()
 
int16_16_t operator++ (int _unused)
 
int16_16_toperator-- ()
 
int16_16_t operator-- (int _unused)
 

Detailed Description

+–+–+–+–+–+–+–+–+–+–+–+–+–+–+–+–+ |15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0| +–+–+–+–+–+–+–+–+–+–+–+–+–+–+–+–+ |BS| < 1.0 | +–+-----------------------------------------—+


The documentation for this class was generated from the following file: